Tag: dev

9 posts tagged with "dev".

Aether: OpenSky Integration and the Zero-Credit Architecture

How the Aether flight service evolved from burning OpenSky credits per user to a server-side caching architecture that costs nothing per client request.

Aether: Great Circles, Race Conditions, and Flight Detection

The math and logic behind Aether's flight route visualization, conflict detection, self-flight guards, and the formulas that make it all work.

Aether: Flight Sharing on the Mesh

Launching the Aether flight sharing service -- ground stations report aircraft reception data to a shared leaderboard via mesh radio.

Sigil: Node Identity Cards

Building the Sigil API -- shareable node identity card snapshots with an Express backend, SQLite storage, and Apple Wallet integration.

Multi-Protocol: Adding MeshCore Support

Making Socialmesh a multi-protocol app -- supporting both Meshtastic and MeshCore devices while keeping protocol logic completely isolated.

Going Open Source

Open-sourcing the Socialmesh mobile client under GPL-3.0 -- what’s included, why GPL, and how contributors can get started.

World Mesh: Watching the Global Network

Building a real-time MQTT consumer that collects Meshtastic node data from the global mesh and serves it as an API.

Presence, Timelines, and the Social Layer

Adding the social layer to a mesh radio app -- presence broadcasts, signal timelines, and the beginning of what makes Socialmesh different.

Day One: Building a Mesh Radio Companion

First commit. A Flutter app that talks to Meshtastic radios over Bluetooth Low Energy. Starting from zero.